In Design & Technology students are introduced to the diverse and exciting opportunities of the subject in
well-resourced workshops and a state of the art CAD/CAM facility. The focus is on learning a broad range
of practical and computer based manufacturing skills, whilst developing design capability by solving real life challenges.
We aim to develop and improve the confidence of our students through creative tasks, problem solving, graphical skills, visual awareness, design history and manual dexterity. Practical skills and confidence are developed in a variety of materials, tools and processes with an emphasis on a good regard for Health and Safety.
The Design and Technology department is always busy with students and activities both during lessons and also at lunchtimes. We have a thriving and lively DT club for students from year 7 to 9, where students develop skills and enthusiasm creating a variety of products. We also have a Cooking club where students make and sample a range of interesting and varied recipes.
Students also have the opportunity to take part in competitions and we have recently had success in a national Aluminium Challenge and at a regional level of the F1 in Schools Challenge. Students have also taken part in the Engineering Education Scheme where they worked closely and successfully with a local company to develop a solution to a real engineering problem.
Mr Froud Acting Head of Design & Technology
WHO WE ARE
Mr Froud Acting Head of Design & Technology
Miss Carter Teacher of Design & Technology
Mr Taylor D&T Technician
WHAT WE DO
In Years 7 students learn to fabricate from a range of resistant materials. They explore the needs of different user groups and learn how to create designs to appeal to these markets. They learn how to create graphics by hand and using 2D Computer Aided Design software. Students are always delighted to be able to take home their outcomes which include an acrylic key ring, a wind chime, a USB powered colour changing night light (they solder the circuit and design the lamp shade), and a wooden key rack for a client.
During year 8 students experience a higher degree of challenge, and through a range of mini-projects refine their designing and making skills. They are introduced to the world of virtual product modelling using state of the art 3D computer aided design software; they research design styles from the past and manufacture in metal and they also manufacture the packaging for a microcontroller electronic dice which they have programmed during year 7 Computing. Outcomes to take home include, a piece of cast pewter jewellery, a custom made laser cut ear-phone tidy, a set of laser engraved MDF coasters (in a hand-laminated wooden holder) and a housed electronic device.
During Years 7 and 8 students complete a Cooking & Nutrition unit, where they gain an understanding of ingredients and cooking methods with the emphasis on practical cooking sessions. Through this they will acquire useful life skills in practical preparation and cooking, whilst learning to work with food in a safe and hygienic way. They consider and use ingredients from different cuisines from around the World, paying attention to diet and nutrition, with the aim of becoming more independent in the kitchen whilst carefully choosing appropriate equipment and ingredients.
GCSE Design and Technology – Resistant Materials, following the Edexcel syllabus. During the course students develop awareness, understanding and expertise in those areas of creative thinking which can be expressed and developed through investigation and research, planning, designing, making and evaluation. Students undertake focused practical tasks in order to develop their knowledge of materials and working properties whilst also developing their practical skills in preparation for the manufacturing coursework module.
The Coursework module undertaken forms 60% of the coursework element of the GCSE and includes the planning and manufacture of a practical outcome which is set by the school. Students are required to manufacture from given orthographic drawings to set tolerances. Students also undertake a design project solving a design problem from a range of themes set by the exam board. During this period they investigate the context (including specific user needs) and create a design specification. They generate a range of initial ideas and develop their concepts through sketching, user feedback and practical modelling to arrive at a final design. They present this concept using a fully rendered photo-realistic Computer Aided Design drawing to show how their solution meets both the initial brief and the specification needs.
At A level students follow Edexcel Design and Technology: Product Design. In this varied and exciting course students are given the opportunity to develop their creative, technical and practical skills through a series of product investigations, designing and manufacturing activities. Students who have taken A-level D&T Product Design have gone on to pursue careers in product design, manufacturing industry (including management), engineering, medicine, architecture, set-design and construction.
In order to develop practical making skills and awareness of modern industrial practice, students carry out a variety of practical projects to develop their knowledge and understanding of fabrication methods, health and safety and the properties and applications of metals, plastics and wood. Commercial products are disassembled and reverse engineered to enable students to gain understanding of the rationale behind the choice of materials, bought in components and production methods. Visual communication skills are developed through freehand sketching exercises and generation of formal isometric and orthographic engineers drawings by hand and using computer aided design software.
It is expected that students will complete two controlled assessment tasks including a Portfolio of Skills and a Commercial Design/Manufacture Task, these aspects will enable students to demonstrate their creativity and flair when investigating, designing and making products to solve real-life problems.